Twisted Voxel spotted the job listings for positions at Inxile, which include an art director, facial animator, senior gameplay designer, and several engineering roles. The job description for the senior gameplay designer role mentions “tactile first-person weapons” and combat abilities that “draw the player right into the middle of the action.” The art director role involves helping to “bring an extraordinary new world to life” alongside Inxile’s staff of veteran game developers.
There’s precious little else to glean from the advertisements about the game itself, or the new IP – Inxile says the game will be “AAA” quality and will be built using Unreal Engine 5. Those snippets of information, plus the fact that Inxile is now part of Microsoft’s expanding stable of game studios, hint at a project significantly more ambitious than we’ve seen from Inxile to date.