We’re Going To Ybiza.
Shin’en Multimedia seem to wield some sort of superpower when it comes to pulling perfect performance out of the Switch. Fast RMX, Its superb Wipeout-style future racer – which helped fill a gap in the console’s launch when Mario Kart 8 Deluxe arrived late – was, and still is, a dazzlingly handsome beast that runs at a super-smooth 60fps and locked 1080p/720p framerate in docked and handheld modes respectively. The Touryst manages to pull off the exact same magic, with a beautiful toybox look heavily reminiscent of this year’s Link’s Awakening remake; it employs gorgeous voxel and bokeh effects to give its island-hopping adventure a wonderful sense of style, all whilst performing at a flawless 60fps and that same locked-down 1080/720p resolution. Of course, if the game itself isn’t up to much all this technological hotness is for nought, and so it’s a good thing that The Touryst is one of the freshest, most entertaining surprises of the year on Nintendo’s console.
There’s a plot lurking somewhere in the background of The Touryst. Your blocky, moustachioed little avatar arrives on Touryst Island and, after a little stumbling around and exploring, finds himself inside the TOWA Monument where he meets an old man who tells him he must find four monument cores in order to reveal the world’s secrets. And that’s about it. Within minutes you’ve been let off the leash and you’re free to go searching and puzzling your way across the group of islands that make up this beautiful little world. Access to these island playgrounds is granted via travel brochures, the vast majority of which can be purchased from a holiday dealer, although you’ll have to search high and low for messages in bottles bobbing in the sea in order to see everything that’s on offer here.
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