Rainbow Six Siege’s fourth year is about to begin, and Ubisoft has recently released a roadmap to tell players what to expect over the next 12 months. But while many players had been hoping for Operation Health 2.0, the Year 4 roadmap made clear that wouldn’t be the case.

According to game director, Leroy Athanassoff, that’s not because Ubisoft don’t want to do it, but because “it happened already.” He says that “technically this is Operation Health, but for the team and for the production, not for the game,” and that “we’ve had a lot of change in terms of how production is organised.”

Rather than have the entire team work on one feature after another, the change in production sees lots of different teams working on “a dedicated topic.” While one team might work solely on player behaviour, another might work on new operators, while another still will only work on playlists. All this allows the game “to evolve and tackle multiple problems at the same time.”