It’s now common knowledge that part of EA’s strategy for rolling out Apex Legends involved giving influencers an early look at the game, which resulted in a fair amount of leakage ahead of its official reveal.

However, it seems that the influencers’ role in Apex Legends stretched beyond simple promotional purposes and actually had an influence on how the game was developed.

During a launch-day stream, popular Twitch streamer Shroud, who has a background in professional CS:GO, shared anecdotes about his involvement in Apex Legends prior to release. This included an interesting tidbit about how the weapon-feel came about.

As Shroud puts it, guns in Apex Legends originally had randomised recoil, but due to his feedback, developer Respawn decided to change each weapon to have a preset recoil, which is more in line with Counter-Strike gunplay.

Having wildly unpredictable recoil every time you pick up a new weapon does seem to be an odd choice, so it’s probably a good thing Respawn changed direction in this regard. Players can now get to grips with each of the futuristic weapons without having to simply spray and pray.