“We are asking the company for explanation regarding problems with the game and actions taken by them. We will check how the developer is working on patches or solving issues preventing playing on various consoles, but also what steps [the company] is planning to take regarding people [who requested refunds] and are not happy with their purchase because they can’t play the game on owned hardware, despite assurances by the producer,” says UOKiK spokesperson Małgorzata Cieloch via translation (thanks, IGN).
While the former part of the statement relates more to the cyberpunk game’s performance on console, the latter section appears to open it up to encompass Cyberpunk 2077’s launch on the whole, as the game has had issues on PC, too. In December, for example, the studio issued a fix for a file corruption bug that was wiping players’ progress.