February 11, 2019 Apex Legends is reaching even bigger player count heights.

If you’re keeping track at home, Apex Legends took eight hours to reach one million players, 24 hours to reach 2.5 million, and 72 hours to reach ten million. Now, a week later, that number has hit 25 million. The game’s first full weekend reached a peak concurrent player count of two million million. It’s also peaked at nearly 495,000 viewers on Twitch since its initial surprise launch. It’s a been a big week for the battle royale.

The latest numbers come from a new blog post by Respawn CEO Vince Zampella. “From everyone here at Respawn, thank you. The community’s excitement for Apex Legends is electric, and we feel it here at the studio. We couldn’t have gotten where we are without you and look forward to having you on this journey with us.”

Two million concurrents beats every single Steam record outside of PUBG’s top number, though that’s not entirely fair, since the Apex Legends also include console releases. A closer comparison is the Fortnite player count, which is now over 200 million and hit a peak of at least 8.9 million concurrent. As Daniel Ahmad notes on Twitter, Apex Legends is on track to get there fast – Fortnite battle royale took two weeks to reach 10 million players.