“I’m adamant about not gutting her kit; the synergy between her passive and tactical is awesome,” Larson explains. “Looking at her tactical alone there are all sorts of dials we can turn including vertical lift speed, horizontal speed / acceleration, ejection speed / time, cool down, weapon accuracy, and the list goes on. You name it we got it, but some changes are easier to tweak, test, and iterate on than others. It’s a work in progress but staying true to her design intent and how it feels to play as her is something at the forefront of our balancing conversations.”
Larson explains that while Horizon and Wraith are “neck and neck” in regards to encounter win rate, they’re still well ahead of the other Apex Legends characters. It’s essential for the game’s health that the balance team “bring the outliers in as long as we aren’t gutting them”. Larson recognises that people create strong bonds to certain legends or play styles, so it’s important to make sure Legends still feel viable after being adjusted.